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Log In Sign Up. Keep me logged in on this device Forgot your username or password? Don't have an account? Sign up for free! Unlockable Game Modes. Other features introduced as you progress include items that you need to interact with in some way other than just poking them with the stylus when you find them.
You might have to pet a cat, dot add a pupil to an Egyptian eye, or draw a line between a chicken and an egg, for example. Again, these add very little in the way of challenge, but some of the interactions aren't nearly as intuitive you might expect so it might take a while to figure them out. Several different minigames that need to be completed between hidden-object levels round out the story mode.
The most simple of these are spot the difference, sliding picture, and jigsaw puzzles, while others include a relatively fast-paced color-matching game that looks like a DNA sequencer, as well as logic problems that are presented as doodles in a character's notebook.
The quality of these minigames varies, but they're never so long or so difficult that they get in the way of MillionHeir's object-finding action.
Most of them also aren't much fun. Similarly, such activities as dusting items for fingerprints and opening a safe are plot-device formalities rather than challenges of any kind. In addition to the Story mode, MillionHeir will randomly generate Quickplay puzzles in any of the environments that you've unlocked and supports up to four players with up to four copies of the game in competitive and co-op modes.
Regardless of the fact that the multiplayer puzzles are really no different from the single-player ones, playing with friends competitively adds a sense of urgency that's only ever a factor in the single-player game if you opt for the unlockable "Gumshoe" difficulty level. Your respective scores appear on the top screen at all times, and because you're playing against a time limit, it's a race to see who can find the most items--spread across multiple locales if you so choose.
If a game in which you simply spend your time searching for objects inside 2D images doesn't sound like a complete turn-off to you, Mystery Case Files: MillionHeir is definitely worth a look. It might appear to be little more than a series of cleverly constructed paintings accompanied by ambient sound effects, but the amusing Story mode will likely take you several hours to get through, and the randomized item lists add a good amount of replay value to boot.
Progress through an interactive detective story, investigating a cast of characters and uncovering new evidence to find the rightful heir to a million-dollar fortune. Upvote 3 Leave Blank. You might have to find an apple, for instance, when there are lots of other shiny red objects cluttering the space.
The apple might be partially behind something, or it could be presented in a manner you aren't expecting -- it might be just an apple core, for instance.
The top screen displays the entire scene while you can pan and scan with an up close view on bottom. The developers wisely included many variations on this "Where's Waldo" game, as well as other mini-games like jigsaw and tile sliding puzzles. Your stylus can be used as several different tools. If the lights go out it will act as a flashlight.
It can also be an x-ray device for finding items hidden within other objects. There is even variety in the types of clues you are given. Instead of listing a specific item to find, you may be given a hint like "crossed bow. The sound design in MillionHeir is really well done. Each scene includes both ambient music and sound effects.
You'll hear water drops echo in the distance while in a cave. In a watch repair shop a cuckoo clock will chime every now and then. A fireplace crackles in the study. These touches draw the player in and help the game standout amongst other casual fare. The environments have been drawn well and there is usually some nice animated business going on like candle flames or swirling flies.
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