Sega mega drive 2 player games




















Having two controllers saves a lot of fights, for these two would have preferred to play the game alone. I, on the other hand, have a great sense of leadership inside of me, and that is why I always succeed with either of the brother more than having those two play with each other.

I know how to fool the minotaurs down the pits, so we can have a good laughter together. I also know who needs the magic and who needs the meat. I also know I am always the one who only takes one continue while a brother takes two. Then all of a sudden, when the lives are out, it is not funny anymore, so I am left alone to fight the knights in pink armour myself. OK, I exaggerated a bit there, but you get the point. After acquiring some new games, I usually meet up with my pal to play them.

Sometimes it just takes a couple of hours before we feel we are finished with them for the moment. We never get tired of it. A key factor is that the two players can complete each other with different abilities.

I usually take the Chaser weapon and run free with it, while my pal takes the more powerful Force to stand still and aim with it. On some bosses, like the first one, I can run around dodging bombs while my friend stands shooting. On the second boss, evasion is very important so I constantly shoot and let my friend rest his gun more. Other nice abilities include being able to throw each other at enemies to inflict damage. The shooter stage gives you even more co-operation with one lad controlling the ships and the other firing.

All configuration alternatives with weapons and difficulty settings gives Gunstar Heroes an eternal longevity and not only a place in the co-op hall of fame, but also on the top list of the best Mega Drive games of all time.

If the skills between two players are unbalanced, playing as two in Sonic 2 is perfect. A beginner can begin trying out playing as the fox with unlimited lives and help out the blue hedgehog when needed. Or the roles can just be switched. Take for example the bonus levels. The first ones are a piece of cake, but later on there comes one where you practically almost have to be two. First of all, the rings come at two sides much of the time, and it is impossible clean both with only one player.

Second of all, the AI of Tails is so dumb, so you hopefully have someone who has the reflexes to avoid the numerous bombs coming. Since Sonic 2 was my first Mega Drive game, I had lots of good play time with my brother. Thanks to Tails, we could play this game as two, and getting help with all those boss fights was really needed back then. Especially at the last one in Metropolis Zone, where keeping the rings was really hard without that masochistic furball.

The Sonic franchise may have been created with single player gameplay in mind, but the co-op functions incorporated into the sequels suited very well, especially for new players of the console. They are so few you can count the co-op ones on both your hands yes, you can believe me. But here is at least one of them, and it is impossible to beat if you are playing by yourself. In Star Wars Arcade the graphics are lagging worse than Super-FX games and you see your enemies milliseconds before their fire is in your face.

To add insult to injury, the whole gameplay feels like you are one old, overweight Triceratops getting attacked by dozens of hungry Velociraptors. That is why you need an extra head on that threehorned dino! Because that doubles your fire power, one guy pilots the ship and shoots, while the other only aims and shoots. Getting rid of one task is a gift from heaven, as it is literally impossible to shoot down ships at the left and turn right to avoid fire right after, when there are — uh, two frames per second?

So if you want some Star Wars on your Mega Drive, have it with a friend, if at all. I could never beat that Super Star Destroyer myself after gazillions of tries, but with my brother we succeeded soon. Of course, a second player who plays as Tails only becomes handy when hitting end bosses or to fly Sonic across gaps or get to missed bonuses on hard to reach platforms.

But when playing Sonic I get the main enjoyment in getting the second player frustrated by running Tails out of the screen and seeing the little fox fall on spikes, get hit by enemies or get crushed between moving blocks. A long time ago, I rented a game called Streets of Rage 3. Then, the next time I rented a game, it was Streets of Rage 3.

Then it happened again. Then again It happened me as well! I never bought the game, but me and my brother would play the hell out of the first half of that game.

The first half until we hit the damn snowplow that damages you when you attack it WTF?! So we were Streets of Rage-less for a good three years. He then handed me a copy of Sonic Spinball , and a complete copy of Streets of Rage ……… 2! I pop it in, pick Max right away, while he picked Skate, mostly because the horrible Nicktoon Rocket Power was somewhat popular at the time. When we started, we knew that this would be something that would be done a lot… us actually sitting down and playing something together!

Streets of Rage 2 is called overall the best of the series, and it deserves the calling! There I said it! Overall, when you and your partner are trading punches with the Donovans and Galsias of the world, it creates an overall feeling of just plain fun! This created another strategy in the game, where you could have more specials, you also lost life whenever it was used.

Not to sound like a total wuss, but the overall factor of SOR 2 being an easier game overall does help. Thank any sort of religious figure you may follow for the Virtual Console! I think this game is really the only game I had that was both fun and realistically possible to beat with a buddy. T2: The Arcade Game is my favorite game to play coop with a buddy, because I can tell him EXACTLY what to do and then we work as a team to beat those impossible levels where you have to save the trucks.

Those are nearly impossible if you are playing by yourself, and even with another player beside you, strategy is necessary to defeat the machines. I have never encountered another game on the Genesis that I have had more fun playing with a friend, even though the Lethal Enforcers games come close.

The true strategy in this game is what makes it the most fun game to play alongside your friend, in my opinion, simply because it puts you in command of destroying things in a certain order and it also helps prevent damage that you would not be able to defend yourself from in the single player mode.

My friend and I sat through and beat this game in about an hour so. It is not the longest game in the world, but if you put it on the hardest difficulty it will take you three or four times to get to and to defeat the T in the steel mill. The controls are simple enough for first time players A tip-toes or uses whatever item you currently have, B brings up the present screen, and C shows the map.

Panic on Funkotron is unduly maligned for adopting the standard side-scrolling presentation, and many fans of the original allowed their disgust to blind them from the brilliance of experiencing this more fleshed out version of Funkotron.

Funkotron is truly alive, full of funky homes, psychedelic flower fields, and its own hell. Players finally get to meet Trixie and indulge themselves in the lives of the titular cast. We rap with Peado, gossip with Lewanda, and become confused by Chester and Lester. We entertain ourselves with dance games, pranking neighbors, and fungus flipping, all the while helping Lamont save the planet from naked men, bovine spirits, and other silly Earthlings.

I had a blast playing the game with my neighbor back in the day. The lack of split screen forces both players to really cooperate to bottle up the Earthlings and complete the game. In a series renowned for its team gameplay, Panic on Funkotron offers more team-based gameplay and fun than the original, with extended character interaction and humor for the duo.

Being able to high five each other to share life, sharing presents, and using the other as a step ladder is not just a big help, but it really makes the game. Thankfully, World of Illusion is a co-op game, and his slimmer rodent friend can fit under and pull Donald through the narrow opening. World of Illusion is unique among two-player games in that it offers a completely different experience in its co-op mode. Of course, there are three ways to play through the game — as Mickey Mouse, Donald Duck, and together — and each way offers an assortment of levels unique to that character s.

No, it requires the players to cooperate as a team, overcoming obstacles which would otherwise be too much for a single player. Teamwork is required in the first level to use the seesaw logs to launch a teammate above who can lower a vine for the other to climb up. I know I did. World of Illusion is a terrific game, though a bit on the easy side, particularly surprising for the sequel to the challenging Castle of Illusion. It also features new characters like Cyrax, Kabal, Stryker, and Sektor, who would become mainstays in the series.

This game also had a wide variety of finishing moves on top of the classic Fatalities, including Animalities, Babalities, and the unexpected Friendships. Golden Axe was one of the most iconic beat-em-ups of its time, despite its cheesy macho-men characters and relatively basic storyline.

Watching old-school horror movies with friends is always a great way to spend a moonless night — as is playing through this amazing top-down run-and-gun. Zombies Ate My Neighbors! There are a whopping 48 suburban stages to traverse with your zombie-fighting companion, and many neighbors awaiting your rescue in exchange for some sweet, sweet points.

Some people felt that the game tampered with the classic formula too much, with the addition of new animal-based power-ups.

This excellent beat-em-up follows the coolest chelonians in NYC in pursuit of Shredder over five challenging levels. The graphics are fantastic — even a bit better than Turtles in Time — and the gameplay is just as addictive.

This co-op title is easily one of the best Disney games ever made. You can also choose between a fixed and dynamic firing stance, giving players a lot of freedom. But gameplay-wise this is the bomb — especially if you tackle this challenge with a friend.

The stages are fun to explore, and there are many secrets to find too if you manage to catch a breath between waves of enemies. But we also got to see the dark side of industrialization with air pollution and poor working conditions. The Chaos Engine explores what would have happened if, instead of steam power, the English had gotten their hands on futuristic tech misplaced by a time traveler.

So the story already starts pretty great. Friendships tempered by Contra are tough as steel, and Hard Corps on the Sega Genesis is no exception. The game features sleek graphics, branching levels, and different endings depending on which route you take.

It also has some of the most bizarre characters in the series, including a wolf-man with cybernetic arms, and a cute little weaponized robot. Taking place a year after the events of the original, the game sees Axel Stone and Blaze Fielding return to free their city from the hands of evil once again.

I mean, the environments are incredibly detailed, every type of enemy is uniquely designed, and the music is out-of-this-world. Nelson Chitty is a Venezuelan expat living in Argentina.

His ideal weekend is spent between leisurely playing games of Civilization VI and looking for the next seinen anime to marathon.



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